when using the lib_cef_wrapper module comes the errors

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when using the lib_cef_wrapper module comes the errors

Postby wter26 » Thu Feb 01, 2024 8:40 pm

Code: Select all
[0202/093635.962:ERROR:gpu_process_host.cc(985)] GPU process launch failed: error_code=63
[0202/093635.962:ERROR:gpu_process_host.cc(985)] GPU process launch failed: error_code=63
[0202/093635.963:WARNING:gpu_process_host.cc(1338)] The GPU process has crashed 1 time(s)
[0202/093635.963:WARNING:gpu_process_host.cc(1338)] The GPU process has crashed 1 time(s)
[0202/093635.968:ERROR:gpu_process_host.cc(985)] GPU process launch failed: error_code=63
[0202/093635.968:ERROR:gpu_process_host.cc(985)] GPU process launch failed: error_code=63
[0202/093635.968:WARNING:gpu_process_host.cc(1338)] The GPU process has crashed 2 time(s)
[0202/093635.968:WARNING:gpu_process_host.cc(1338)] The GPU process has crashed 2 time(s)
[0202/093635.982:ERROR:gpu_process_host.cc(985)] GPU process launch failed: error_code=63
[0202/093635.982:ERROR:gpu_process_host.cc(985)] GPU process launch failed: error_code=63
[0202/093635.982:WARNING:gpu_process_host.cc(1338)] The GPU process has crashed 3 time(s)
[0202/093635.982:WARNING:gpu_process_host.cc(1338)] The GPU process has crashed 3 time(s)
[0202/093635.985:ERROR:gpu_process_host.cc(985)] GPU process launch failed: error_code=63
[0202/093635.985:ERROR:gpu_process_host.cc(985)] GPU process launch failed: error_code=63
[0202/093635.985:WARNING:gpu_process_host.cc(1338)] The GPU process has crashed 4 time(s)
[0202/093635.985:WARNING:gpu_process_host.cc(1338)] The GPU process has crashed 4 time(s)
[0202/093635.987:ERROR:gpu_process_host.cc(985)] GPU process launch failed: error_code=63
[0202/093635.987:ERROR:gpu_process_host.cc(985)] GPU process launch failed: error_code=63
[0202/093635.987:WARNING:gpu_process_host.cc(1338)] The GPU process has crashed 5 time(s)
[0202/093635.987:WARNING:gpu_process_host.cc(1338)] The GPU process has crashed 5 time(s)
[0202/093635.988:ERROR:gpu_process_host.cc(985)] GPU process launch failed: error_code=63
[0202/093635.988:WARNING:gpu_process_host.cc(1338)] The GPU process has crashed 6 time(s)
[0202/093635.988:ERROR:gpu_process_host.cc(985)] GPU process launch failed: error_code=63
[0202/093635.988:WARNING:gpu_process_host.cc(1338)] The GPU process has crashed 6 time(s)
[0202/093635.988:FATAL:gpu_data_manager_impl_private.cc(440)] GPU process isn't usable. Goodbye.
[0202/093635.988:FATAL:gpu_data_manager_impl_private.cc(440)] GPU process isn't usable. Goodbye.


I added the args like the disable-gpu and no-sandbox ,it seemed unuseless.
In fact the lib module dose not compile the sandbox module.
Where is the problem of the project?Could anyone help me...Please

And when i put the args like 'single-prcess' the application could run normally for a second ,and after a wihle there would be a corupt.
Code: Select all
[0202/103345.553:ERROR:dxva_video_decode_accelerator_win.cc(1417)] DXVAVDA fatal error: Could not load mf.dll: 。 (0x7E)
[0202/103345.553:ERROR:dxva_video_decode_accelerator_win.cc(1417)] DXVAVDA fatal error: Could not load mf.dll: 。 (0x7E)
[0202/103345.723:ERROR:system_network_context_manager.cc(743)] Cannot use V8 Proxy resolver in single process mode.
[0202/103345.723:ERROR:system_network_context_manager.cc(743)] Cannot use V8 Proxy resolver in single process mode.
[0202/103345.726:ERROR:system_network_context_manager.cc(743)] Cannot use V8 Proxy resolver in single process mode.
[0202/103345.726:ERROR:system_network_context_manager.cc(743)] Cannot use V8 Proxy resolver in single process mode.
[DEBUG]+++ OnLoadStart
[DEBUG]--- OnLoadStart
[0202/103347.642:INFO:CONSOLE(1)] "[JSRuntime]:frame context is ready", source: https://fastest.fish/test-files (1)
[0202/103347.642:INFO:CONSOLE(1)] "[JSRuntime]:frame context is ready", source: https://fastest.fish/test-files (1)
onLoadError, browserId: 1 , frameId: 12884901898 , isMainFrame: true , errorCode: -105
[DEBUG]+++ OnLoadEnd
[DEBUG]--- OnLoadEnd
onLoadEnd, browserId: 1 , frameId: 12884901898 , isMainFrame: true , httpStatusCode: 0
[DEBUG]+++ OnLoadEnd
[DEBUG]--- OnLoadEnd
destroy browser from native
destroy browser from native
destroy browser from native
[DEBUG]CefViewBrowserClient::~CefViewBrowserClient()
destroy browser from native
[DEBUG]CefViewBrowserClient::~CefViewBrowserClient()
QCefView(0x2940518) is being destructed
destroy browser from native
CCefClientDelegate is being destructed
QCefView(0x29403c8) is being destructed
destroy browser from native
CCefClientDelegate is being destructed
CCefAppDelegate is being destructed
Error - RtlWerpReportException failed with status code :-1073741823. Will try to launch the process directly
wter26
Newbie
 
Posts: 5
Joined: Thu Feb 01, 2024 8:28 pm

Re: when using the lib_cef_wrapper module comes the errors

Postby ndesktop » Fri Feb 02, 2024 7:47 am

Try also --disable-gpu-compositing. And --disable-gpu-watchdog for preventing the GPU watchdog to attempt GPU process restart (I believe it will do so 6 times).

There are also other things that can be tried, a good list is compiled by Peter Beverloo, such as:
--disable-accelerated-2d-canvas --disable-accelerated-video-decode --disable-accelerated-video-encode

Also one can fiddle with various other params such as --use-gl, --use-angle for controlling the implementations to load (d3d9, d3d11, gl, es-egl, gles, vulkan, swiftshader, swiftshader-webgl ... that will probably require some cs.chromium.org visits for whatever EGL and ANGLE parameters are viable for a specific branch, since Chromium ocassionally expires them (not too often, but still).

"DXVAVDA fatal error: Could not load mf.dll" means you don't have Media Foundation installed (or cannot be found).
0x0000007E is 126, "The specified module could not be found". So LoadLibrary fails for some reason. Maybe you are running an x86 build on an x64 machine and you need to install MF 32-bit, for example, or you have a Windows N/KN where Media Foundation is not installed by default.
Anyways, you can find the MF here (Windows 10 link).
ndesktop
Master
 
Posts: 756
Joined: Thu Dec 03, 2015 10:10 am

Re: when using the lib_cef_wrapper module comes the errors

Postby wter26 » Fri Feb 02, 2024 9:29 am

In fact ,Ive tried the commands u've just mentioned,but unfortunetaly it crashed again.
It seemed that the commands unuseless for the application,cause I've tried a lot of methods what u just post the urls.
so I just wondered if its possible that the lib_cef_wrapper static lib has missed something?

when i removed the code below the application runs normally.So is there any possible that the ui loop is not the main thread?
Code: Select all
  cef_settings.pack_loading_disabled = false;
  cef_settings.multi_threaded_message_loop = true;
  cef_settings.external_message_pump = false;
wter26
Newbie
 
Posts: 5
Joined: Thu Feb 01, 2024 8:28 pm


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