I'm using 117.2.3. Any Ideas?
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> libcef.dll!viz::SkiaOutputSurfaceImpl::RecreateRootDDLRecorder() Line 375 C++
libcef.dll!viz::SkiaOutputSurfaceImpl::Reshape(const viz::OutputSurface::ReshapeParams & params) Line 427 C++
libcef.dll!viz::DirectRenderer::DrawFrame(std::__Cr::vector<std::__Cr::unique_ptr<viz::AggregatedRenderPass,std::__Cr::default_delete<viz::AggregatedRenderPass>>,std::__Cr::allocator<std::__Cr::unique_ptr<viz::AggregatedRenderPass,std::__Cr::default_delete<viz::AggregatedRenderPass>>>> * render_passes_in_draw_order, float device_scale_factor, const gfx::Size & device_viewport_size, const gfx::DisplayColorSpaces & display_color_spaces, std::__Cr::vector<gfx::Rect,std::__Cr::allocator<gfx::Rect>> surface_damage_rect_list) Line 376 C++
libcef.dll!viz::Display::DrawAndSwap(const viz::DrawAndSwapParams & params) Line 922 C++
libcef.dll!viz::DisplayScheduler::DrawAndSwap() Line 225 C++
libcef.dll!viz::DisplayScheduler::OnBeginFrameDeadline() Line 540 C++
[Inline Frame] libcef.dll!base::OnceCallback<void ()>::Run() Line 152 C++
[Inline Frame] libcef.dll!base::DeadlineTimer::OnScheduledTaskInvoked() Line 305 C++
[Inline Frame] libcef.dll!base::internal::FunctorTraits<void (base::DeadlineTimer::*)(),void>::Invoke(void(base::DeadlineTimer::*)() method, base::DeadlineTimer * && receiver_ptr) Line 714 C++
[Inline Frame] libcef.dll!base::internal::InvokeHelper<0,void,0>::MakeItSo(void(base::DeadlineTimer::*)() & functor, const std::__Cr::tuple<base::internal::UnretainedWrapper<base::DeadlineTimer,base::unretained_traits::MayNotDangle,0>> & bound) Line 893 C++
[Inline Frame] libcef.dll!base::internal::Invoker<base::internal::BindState<void (base::DeadlineTimer::*)(),base::internal::UnretainedWrapper<base::DeadlineTimer,base::unretained_traits::MayNotDangle,0>>,void ()>::RunImpl(void(base::DeadlineTimer::*)() & functor, const std::__Cr::tuple<base::internal::UnretainedWrapper<base::DeadlineTimer,base::unretained_traits::MayNotDangle,0>> & bound, std::__Cr::integer_sequence<unsigned long long,0> seq) Line 993 C++
libcef.dll!base::internal::Invoker<base::internal::BindState<void (base::DeadlineTimer::*)(),base::internal::UnretainedWrapper<base::DeadlineTimer,base::unretained_traits::MayNotDangle,0>>,void ()>::Run(base::internal::BindStateBase * base) Line 957 C++
[Inline Frame] libcef.dll!base::OnceCallback<void ()>::Run() Line 152 C++
libcef.dll!base::TaskAnnotator::RunTaskImpl(base::PendingTask & pending_task) Line 201 C++
[Inline Frame] libcef.dll!base::TaskAnnotator::RunTask(perfetto::StaticString event_name, base::PendingTask & pending_task, base::sequence_manager::internal::ThreadControllerWithMessagePumpImpl::DoWorkImpl::<lambda_0> && args) Line 89 C++
[Inline Frame] libcef.dll!base::sequence_manager::internal::ThreadControllerWithMessagePumpImpl::DoWorkImpl(base::LazyNow * continuation_lazy_now) Line 480 C++
libcef.dll!base::sequence_manager::internal::ThreadControllerWithMessagePumpImpl::DoWork() Line 345 C++
libcef.dll!base::MessagePumpDefault::Run(base::MessagePump::Delegate * delegate) Line 42 C++
libcef.dll!base::sequence_manager::internal::ThreadControllerWithMessagePumpImpl::Run(bool application_tasks_allowed, base::TimeDelta timeout) Line 648 C++
libcef.dll!base::RunLoop::Run(const base::Location & location) Line 136 C++
libcef.dll!base::Thread::Run(base::RunLoop * run_loop) Line 337 C++
libcef.dll!base::Thread::ThreadMain() Line 412 C++
libcef.dll!base::`anonymous namespace'::ThreadFunc(void * params) Line 126 C++
[Frames may be missing, no binary loaded for kernel32.dll]
[External Code]