Re: Problem building 4951 branch in Windows 10
Posted: Tue May 03, 2022 4:19 am
I tried setting GN_DEFINES=is_official_build=true proprietary_codecs=true ffmpeg_branding=Chrome is_component_build=true
But got assert(!is_component_build)
So instead tried setting GN_DEFINES=is_component_build=true proprietary_codecs=true ffmpeg_branding=Chrome
and am building with that
Is there anywhere I can find a list of the possible GN_DEFINES and their usages?
What GN_DEFINES are used for the official builds? I guess is_official_build=true but are there any others?
But got assert(!is_component_build)
So instead tried setting GN_DEFINES=is_component_build=true proprietary_codecs=true ffmpeg_branding=Chrome
and am building with that
Is there anywhere I can find a list of the possible GN_DEFINES and their usages?
What GN_DEFINES are used for the official builds? I guess is_official_build=true but are there any others?