I'm trying to make a headless (docker) build of an application (casparcg-server) that uses CEF.
I'm new to CEF, and I see that there's a lot of activity in areas that I believe are of interest to me (viz osr, shared texture support, ozone, etc), but I'm not sure what the current state is and what is possible.
I currently have an OpenGL context created using EGL. I would like CEF to do off-screen rendering (i.e. no window). I dont want to run an xserver so I need to get rid of the x11 dependency. If possible, it would be great if the osr could be hardware accelerated (perhaps through shared context/texture?).
Do I need ozone? If so, does the prebuilt binaries support ozone? What platform should I use?
Is there a minimal example to do what I'm asking? Could anyone provide some pointers where to start?