Hi
During minimize and restore operations why do I see CEF callback OnPaint() being called with that special width of 158 pixels on Windows 7 instead of the full width of the window in it's normal position.
Because later on I'm doing a UpdateLayeredWindow() call (using Layer Windows feature) and only the left 158 pixels of say 1200 pixels (correct full width when restored) is rendered.
I'm using OSR and have windowless_rendering_enabled = true.
Thanks