Hello all,
I am new here, but not new to using CEF. I have a graphics library that I would like to integrate into CEF. The library takes care of context creation, shader compiling, vertex structure, etc. My goal is to create a <mygl> tag that will then allow the graphics library to render into that space much like <canvas> does. The graphics lib is higher level than WebGL and I've done a lot of work on it already so I am willing to hack through CEF. Any pointers (no pun intended) on where to start looking?