Using CEF within a LibCinder application

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Using CEF within a LibCinder application

Postby callum » Fri Aug 18, 2017 4:47 pm

I came across LibCinder whilst trying to find a cross platform way of making simple OpenGL apps that let me test my CEF wrapper.

Working in macOS 10.12 with Xcode 8.3, I got a test app hooked up to CEF and my wrapper but calling update() in my wrapper (effectively CefDoMessageLoopWork()) inside the LibCinder update() method works for a few frames then stops. Sometimes, it starts working again but there is obviously something wrong.

I am using CEF 3.3071.1637.gcb6cf75_macosx64

Has anyone got a Cinder app working with CEF and can give me some idea how to fix this?
callum
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