I recently updated the the version of CEF I build against from 2526 to 2704 (Win32).
My use case renders content offscreen and uses it as an OpenGL texture.
I grab pixels via CefRenderHandler::OnPaint() and regularly call CefDoMessageLoopWork() to move things along.
After the update I notice that content is updated much less frequently - YouTube appears to play at 0.5 Hz for example.
CefCLient behaves as expected even when I force off screen rendering.
Does anyone know offhand what changed between 2526 and 2704 that might cause these issues.