This post is somewhat convoluted, so please bare with me.
I am using Facebook Gameroom on a Lenovo Y500 laptop with an Intel Core i7-3630QM (Ivy Bridge) CPU, 12GB RAM, and an Nvidia Geforce GT 650M GPU. Whenever I'm running FB Gameroom, CPU usage is anywhere from 20-40% depending on whether I'm actively playing a game or the app is idling. By comparison, if I run the World of Warcraft client, I can be doing heavy raiding and the CPU usage is only 15% or so. Surely WoW is more CPU and GPU intensive than a bunch of Facebook games?
I'm trying to track down the culprit for such excessive CPU utilisation. Facebook Gameroom 1.10.6515.35995 uses CefSharp 57.0, which is a C# wrapper around CEF. Presumably, the version of CEF is 57.0, as well?
Anyhoo, should I post an issue PR on Bitbucket? Any troubleshooting steps someone can recommend?
Thanks in advance,
sydbarrett74