GPU Failure

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Re: GPU Failure

Postby magreenblatt » Tue Sep 05, 2017 6:50 pm

lolovo wrote:Marshall,

I think I've figured out how to resolve the issue... but I don't know is it a bug or SimpleApp example should be modified according to new chromium.

Since CEF 3.3xxx and related to it chromium if developer didn't SetBounds() for window in OnWindowCreated() it seems that it starts paint on window with wisth=0,height=0 :) and many gpu errors raised... shaders errors and so on..... but in previous versions of CEF (3.2xxx) and their chromium in case when window bounds wasn't set it set it up automatically and that's why there wasn't any errors.

In my opinion it is a bug! Because CEF/Chromium (I don't know who should control it) should watch on window dimension attributes before any operations with painting on it (as it was before in CEF 3.2xxx).

What do you think about it?

Please add a bug describing the problem and link back to this thread for context.
magreenblatt
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