OSX: Window-close issues on multi-monitor fullscreen app

Having problems with building or using CEF's C/C++ APIs? This forum is here to help. Please do not post bug reports or feature requests here.

OSX: Window-close issues on multi-monitor fullscreen app

Postby cloudshao » Thu Nov 17, 2016 2:08 am

Hey all!

I'm trying to create a mac app that's full screen on all monitors. Tried two main ways:

Method 1:

Method 2:
    Subclass NSWindow or UnderlayOpenGLHostingWindow, override constrainFrameRect, and resize the window so the content fills the screen
    Problem: the windows close, but their render processes don't shut down and CefLifeSpanHandler::OnBeforeClose() never gets called
    Bug report: https://bitbucket.org/chromiumembedded/ ... reclose-is

OS: Mac OSX 10.11.6
CEF: 3.2840.1517.gd7afec5 (also happens on older branches)
Compiler: Apple LLVM 8.0

Does anyone have experience doing this and can offer any insight or know of a better way to do it?

Thanks! :-)
cloudshao
Newbie
 
Posts: 3
Joined: Thu Nov 17, 2016 1:39 am

Return to Support Forum

Who is online

Users browsing this forum: richardmgoodin and 33 guests