I am trying to find the method that will allow me to get the data that draws a streaming video.
onpaint from CefRenderHandler only seems to do this with an image. I am not looking to draw individual elements, such as an iframe neither.
I prefer to use a https or http url
Is there a method that I can call that will allow blink to draw frames onto my surface, which is opengl instead of X11,GTK?
I realize cefclient uses opengl, I am looking into that now.
I also read that I can populate the canvas through the network stack.